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The Vagrant Path

Long journeys, high tech, brutal monsters, and folk magic. · By Law C. Esper

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Recent updates

Table of Contents & Adjustments - Version 1.2
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Happy New Year, everyone! I'll keep this entry brief, because it's 3:30 am. Changelog Updated Play Aids Added Table of Contents and proper Bookmarks A lot of pe...
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Post-Release Clarity - Version 1.1
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Hey everyone, I just updated the Core Rulebook PDF to version 1.1, which takes care of a great number of typos, strange wordings and errors that were present ac...
Play Aids
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Just a little update to the files -- brought back the old Timekeeping Sheet and Blank Hex Map from the Alpha period of the game. To come soon: an update to the...
Unseen and Unheard - Version 1.0
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After some consideration, I've decided to release the Version 1.0 of the game in its current state, removing all the placeholder art of the beta version. The re...
The Vagrant Path - Beta 0.1
Beta Release Notes Beta! Finally! And it wouldn't be the same without a 2:30 am release. I've never cared about engagement and reach and I'm not gonna start now...
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Beta Development VI - Player Ready
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Beta Preview You can read the latest Beta Preview here. After a few months of barely being able to put work into this game, the revised Arktech chapter is final...
Beta Development V + Alpha Rollback
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Alpha Rollback Hey, everyone, I've decided to make a quick version rollback of the Alpha, from v0.096 to v0.094 . 94 was the last version that was feature-compl...
Beta Development IV
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Dev's Thoughts I just put up the latest Beta Preview on the other page. As always, feel free to drop any feedback through this form if you don't want to just sh...

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